Synchronicity …

One thing leads to another. It all began with me trying to find a place to start publishing my Eleven Islands saga. This blog isn’t it. Blogs are structured for journaling and or writing episodic narrative, as everyone I know who writes a blog has told me. Yes, yes. I will knuckle down and blog.

Though it doesn’t mean I will let the other idea go. I started to look at different kinds of platforms. At the same time re-read some of the material I was deciding to rewrite to fit the new parameters.

Glaze representing water on a ceramic tile that looks like water
Example of a serendipitous event is this glaze that represents water in this ceramic mosaic
that also looks like real water from a certain angle.

Synchronicity happened. While I was writing short blurbs for the Eleven Islands Saga … they are still up, see The Eleven Islands page on this blog … I came across a romantic interlude between two of the younger characters. Inquired about its suitability for the next Worldbuilding Magazine … and away I went, rewriting it to suit.

So, writing has been the go all week on a project that took off after an impulse that led to me joining Worldbuildingmagazine.com

I love synchronicity.

Writing a Made-up Dialect

There is all sorts of good advice out there about not writing in strange dialects that I can quote you page and paragraph. But hey, it’s OK to experiment. This is the beginning of a short story. Does it work for you?

Scrim ate the rest of the day’s gleanings standing by the window of his high-up.
Blue sky beyond with birds so free as Scrim and every other inside the hell was not. This morning he’d stole a pair of pigeon eggs and gulped them raw at the scene. He couldn’t be found with them on him. Later he found a crust, the whole top of a loaf of bread. What kind of fool drops that?

Ideas Are Everywhere

Yesterday, when I signed up for another project with an original user name — Arit Reede — I remembered a free-floating, nameless character I’d once invented for an anthology, and how this made-up name would suit her very well.

She was the carbon-knitter companion of a medic at a time when almost all the useful extras of modern life had for one or another reason disappeared. With my next thought, I wondered how to get her and her partner into The Eleven Islands scenario, given that the events for which she was invented, took place in the UK a hundred years from now.

With a certain amount of clandestine shipping still happening, that shouldn’t be too hard. Arit and Hellion like to be constantly on the move. They’ll be able to show us the islands from the point of view of a pair of foreign travelers. Future backpackers if you like, working their way round The Eleven Islands.

Despite the recommendation of ~NO TRAVEL~ to The Eleven Islands, the ship’s boat landed Arit and Hellion at the Southern Ocean end of the Red Sand Channel.

The Red Sand Channel where Arit and Hellion landed

The bosun at the tiller pointed to the island to the west. “Bight, the Isle of Wizards. The wizards leave neither flesh nor bones to be healed when they take their prey.” He changed hands to keep command over the tiller.

Pointed eastward. “Souzadelay. In the north of the island are four city states strung along the coast. A feudal overlord keeps three of them honest. The east south and west are agricultural lands in part, with fortified villages, and of course the delta. People trying to live peacefully. The Clay Faces rove and maraud. They enslave whoever they find on the road or out of their proper encampments.”

Go to my The Eleven Islands page above to read more …